Module: wibox.widget.progressbar

A progressbar widget.

Components

Common usage examples

To add text on top of the progressbar, a wibox.layout.stack can be used:

Usage example

wibox.widget {
    {
        max_value     = 1,
        value         = 0.5,
        forced_height = 20,
        forced_width  = 100,
        paddings      = 1,
        border_width  = 1,
        border_color  = beautiful.border_color,
        widget        = wibox.widget.progressbar,
    },
    {
        text   = "50%",
        valign = "center",
        align  = "center",
        widget = wibox.widget.textbox,
    },
    layout = wibox.layout.stack
}

To display the progressbar vertically, use a wibox.container.rotate widget:

Usage example

wibox.widget {
    {
        max_value     = 1,
        value         = 0.33,
        widget        = wibox.widget.progressbar,
    },
    forced_height = 100,
    forced_width  = 20,
    direction     = "east",
    layout        = wibox.container.rotate,
}

By default, this widget will take all the available size. To prevent this, a wibox.container.constraint widget or the forced_width/forced_height properties have to be used.

To have a gradient between 2 colors when the bar reaches a threshold, use the gears.color gradients:

Usage example

wibox.widget {
    color = {
        type  = "linear",
        from  = { 0  , 0 },
        to    = { 100, 0 },
        stops = {
            { 0  , "#0000ff" },
            { 0.8, "#0000ff" },
            { 1  , "#ff0000" }
        }
    },
    max_value     = 1,
    value         = 1,
    forced_height = 20,
    forced_width  = 100,
    paddings      = 1,
    border_width  = 1,
    border_color  = beautiful.border_color,
    widget        = wibox.widget.progressbar,
}

The same goes for multiple solid colors:

Usage example

for _, value in ipairs { 0.3, 0.5, 0.7, 1 } do
    wibox.widget {
        color = {
            type  = "linear",
            from  = { 0  , 0 },
            to    = { 100, 0 },
            stops = {
                { 0  , "#00ff00" },
                { 0.5, "#00ff00" },
                { 0.5, "#ffff00" },
                { 0.7, "#ffff00" },
                { 0.7, "#ffaa00" },
                { 0.8, "#ffaa00" },
                { 0.8, "#ff0000" },
                { 1  , "#ff0000" }
            }
        },
        max_value     = 1,
        value         = value,
        forced_height = 20,
        forced_width  = 100,
        paddings      = 1,
        border_width  = 1,
        border_color  = beautiful.border_color,
        widget        = wibox.widget.progressbar,
    }
end

Usage example

Usage:

    wibox.widget {
        max_value     = 1,
        value         = 0.33,
        forced_height = 20,
        forced_width  = 100,
        shape         = gears.shape.rounded_bar,
        border_width  = 2,
        border_color  = beautiful.border_color,
        widget        = wibox.widget.progressbar,
    }
    

Class Hierarchy

Info:

  • Copyright: 2009 Julien Danjou
  • Originally authored by: Julien Danjou <julien@danjou.info>
    (Full contributors list available on our github project)

Constructors

wibox.widget.progressbar {[args]} Create a progressbar widget.

Object properties

border_color gears.color The progressbar border color.
border_width number The progressbar border width.
bar_border_color gears.color The progressbar inner border color.
bar_border_width number The progressbar inner border width.
color gears.color The progressbar foreground color.
background_color gears.color The progressbar background color.
bar_shape gears.shape The progressbar inner shape.
shape gears.shape The progressbar shape.
clip boolean Force the inner part (the bar) to fit in the background shape.
ticks boolean The progressbar to draw ticks.
ticks_gap number The progressbar ticks gap.
ticks_size number The progressbar ticks size.
max_value number The maximum value the progressbar should handle.
margins (table or number or nil) The progressbar margins.
paddings (table or number or nil) The progressbar padding.
value number Set the progressbar value.
children table Get or set the children elements. Inherited from wibox.widget.base
all_children table Get all direct and indirect children widgets. Inherited from wibox.widget.base
forced_height number or nil Force a widget height. Inherited from wibox.widget.base
forced_width number or nil Force a widget width. Inherited from wibox.widget.base
opacity number The widget opacity (transparency). Inherited from wibox.widget.base
visible boolean The widget visibility. Inherited from wibox.widget.base
buttons table The widget buttons. Inherited from wibox.widget.base

Theme variables

beautiful.progressbar_bg color The progressbar background color.
beautiful.progressbar_fg color The progressbar foreground color.
beautiful.progressbar_shape gears.shape The progressbar shape.
beautiful.progressbar_border_color color The progressbar border color.
beautiful.progressbar_border_width number The progressbar outer border width.
beautiful.progressbar_bar_shape gears.shape The progressbar inner shape.
beautiful.progressbar_bar_border_width number The progressbar bar border width.
beautiful.progressbar_bar_border_color color The progressbar bar border color.
beautiful.progressbar_margins (table or number or nil) The progressbar margins.
beautiful.progressbar_paddings (table or number or nil) The progressbar padding.

Deprecated functions

wibox.widget.progressbar.set_vertical [deprecated] Set the progressbar to draw vertically.
wibox.widget.progressbar.set_height [deprecated] Set the progressbar height.
wibox.widget.progressbar.set_width [deprecated] Set the progressbar width.

Object methods

:add_button (button) Add a new awful.button to this widget. Inherited from wibox.widget.base
:emit_signal_recursive (signal_name, ...) Emit a signal and ensure all parent widgets in the hierarchies also forward the signal. Inherited from wibox.widget.base
:index (widget[, recursive[, ...]]) -> (number, widget, table) Get the index of a widget. Inherited from wibox.widget.base
:connect_signal (name, func) Connect to a signal. Inherited from gears.object
:weak_connect_signal (name, func) Connect to a signal weakly. Inherited from gears.object
:disconnect_signal (name, func) Disonnect from a signal. Inherited from gears.object
:emit_signal (name, ...) Emit a signal. Inherited from gears.object

Signals

widget::layout_changed When the layout (size) change. Inherited from wibox.widget.base
widget::redraw_needed When the widget content changed. Inherited from wibox.widget.base
button::press When a mouse button is pressed over the widget. Inherited from wibox.widget.base
button::release When a mouse button is released over the widget. Inherited from wibox.widget.base
mouse::enter When the mouse enter a widget. Inherited from wibox.widget.base
mouse::leave When the mouse leave a widget. Inherited from wibox.widget.base


Constructors

wibox.widget.progressbar {[args]}
Create a progressbar widget.

Parameters:

  • args Standard widget() arguments. You should add width and height constructor parameters to set progressbar geometry.
    • width number The width.
    • height number The height.

Returns:

    wibox.widget.progressbar A progressbar widget.

Object properties

border_color gears.color · 1 signal · 1 theme variable
The progressbar border color.

If the value is nil, no border will be drawn.

Usage example

Type constraints:

  • color gears.color The border color to set.

See also:

Usage:

    for _, color in ipairs { {nil}, {"#ff0000"}, {"#00ff00"}, {"#0000ff44"} } do
        wibox.widget {
            value        = 0.33,
            border_width = 2,
            border_color = color[1],
            widget       = wibox.widget.progressbar,
        }
    end

Click to display more

Emit signals:

  • property::border_color When the border_color value changes.
    • self wibox.widget.progressbar The object which changed (useful when connecting many object to the same callback).
    • new_value color The new value affected to the property.

Consumed theme variables:

Theme variable Usage
beautiful.progressbar_border_colorFallback when border_color isn't set.
border_width number · 1 signal · 1 theme variable
The progressbar border width.

Usage example

Usage:

    for _, width in ipairs { 0, 2, 4, 6 } do
        wibox.widget {
            value        = 0.33,
            border_width = width,
            border_color = "#ff0000",
            widget       = wibox.widget.progressbar,
        }
    end

Click to display more

Emit signals:

Consumed theme variables:

Theme variable Usage
beautiful.progressbar_border_widthFallback when border_width isn't set.
bar_border_color gears.color · 1 signal · 1 theme variable
The progressbar inner border color.

If the value is nil, no border will be drawn.

Usage example

Type constraints:

  • color gears.color The border color to set.

See also:

Usage:

    for _, color in ipairs { {nil}, {"#ff0000"}, {"#00ff00"}, {"#0000ff44"} } do
        wibox.widget {
            value            = 0.33,
            bar_border_width = 2,
            bar_border_color = color[1],
            widget           = wibox.widget.progressbar,
        }
    end

Click to display more

Emit signals:

  • property::bar_border_color When the bar_border_color value changes.
    • self wibox.widget.progressbar The object which changed (useful when connecting many object to the same callback).
    • new_value color The new value affected to the property.

Consumed theme variables:

Theme variable Usage
beautiful.progressbar_bar_border_colorFallback when bar_border_color isn't set.
bar_border_width number · 1 signal · 1 theme variable
The progressbar inner border width.

Usage example

Usage:

    for _, width in ipairs { 0, 2, 4, 6 } do
        wibox.widget {
            value            = 0.33,
            bar_border_width = width,
            bar_border_color = "#ff0000",
            widget           = wibox.widget.progressbar,
        }
    end

Click to display more

Emit signals:

Consumed theme variables:

Theme variable Usage
beautiful.progressbar_bar_border_widthFallback when bar_border_width isn't set.
color gears.color · 1 signal · 1 theme variable
The progressbar foreground color.

Usage example

Type constraints:

  • color gears.color The progressbar color.

See also:

Usage:

    for _, color in ipairs { {nil}, {"#ff0000"}, {"#00ff00"}, {"#0000ff44"} } do
        wibox.widget {
            value  = 0.33,
            color  = color[1],
            widget = wibox.widget.progressbar,
        }
    end

Click to display more

Emit signals:

  • property::color When the color value changes.
    • self wibox.widget.progressbar The object which changed (useful when connecting many object to the same callback).
    • new_value color The new value affected to the property.

Consumed theme variables:

Theme variable Usage
beautiful.progressbar_fg
background_color gears.color · 1 signal · 1 theme variable
The progressbar background color.

Usage example

Type constraints:

  • color gears.color The progressbar background color.

See also:

Usage:

    for _, color in ipairs { {nil}, {"#ff0000"}, {"#00ff00"}, {"#0000ff44"} } do
        wibox.widget {
            value            = 0.33,
            background_color = color[1],
            widget           = wibox.widget.progressbar,
        }
    end

Click to display more

Emit signals:

  • property::background_color When the background_color value changes.
    • self wibox.widget.progressbar The object which changed (useful when connecting many object to the same callback).
    • new_value color The new value affected to the property.

Consumed theme variables:

Theme variable Usage
beautiful.progressbar_bg
bar_shape gears.shape · 1 signal · 1 theme variable
The progressbar inner shape.

Usage example

See also:

Usage:

    for _, shape in ipairs {"rounded_bar", "octogon", "hexagon", "powerline" } do
        l:add(wibox.widget {
              value            = 0.33,
              bar_shape        = gears.shape[shape],
              bar_border_color = beautiful.border_color,
              bar_border_width = 1,
              border_width     = 2,
              border_color     = beautiful.border_color,
              paddings         = 1,
              widget           = wibox.widget.progressbar,
          })
    end

Click to display more

Emit signals:

  • property::bar_shape When the bar_shape value changes.
    • self wibox.widget.progressbar The object which changed (useful when connecting many object to the same callback).
    • new_value shape The new value affected to the property.

Consumed theme variables:

Theme variable Usage
beautiful.progressbar_bar_shapeFallback when bar_shape isn't set.
shape gears.shape · 1 signal · 1 theme variable
The progressbar shape.

Usage example

See also:

Usage:

    for _, shape in ipairs {"rounded_bar", "octogon", "hexagon", "powerline" } do
        l:add(wibox.widget {
              value         = 0.33,
              shape         = gears.shape[shape],
              border_width  = 2,
              border_color  = beautiful.border_color,
              widget        = wibox.widget.progressbar,
          })
    end

Click to display more

Emit signals:

  • property::shape When the shape value changes.
    • self wibox.widget.progressbar The object which changed (useful when connecting many object to the same callback).
    • new_value shape The new value affected to the property.

Consumed theme variables:

Theme variable Usage
beautiful.progressbar_shapeFallback when shape isn't set.
clip boolean · 1 signal
Force the inner part (the bar) to fit in the background shape.

Usage example

Usage:

    wibox.widget {
        value            = 75,
        max_value        = 100,
        border_width     = 2,
        border_color     = beautiful.border_color,
        color            = beautiful.border_color,
        shape            = gears.shape.rounded_bar,
        bar_shape        = gears.shape.rounded_bar,
        clip             = false,
        forced_height    = 30,
        forced_width     = 100,
        paddings         = 5,
        margins          = {
            top    = 12,
            bottom = 12,
        },
        widget = wibox.widget.progressbar,
    }

Click to display more

Emit signals:

  • property::clip When the clip value changes.
    • self wibox.widget.progressbar The object which changed (useful when connecting many object to the same callback).
    • new_value clip The new value affected to the property.
ticks boolean · 1 signal
The progressbar to draw ticks.

Usage example

Usage:

    for _, has_ticks in ipairs { true, false } do
        wibox.widget {
            value        = 0.33,
            border_width = 2,
            ticks        = has_ticks,
            widget       = wibox.widget.progressbar,
        }
    end

Click to display more

Emit signals:

  • property::ticks When the ticks value changes.
    • self wibox.widget.progressbar The object which changed (useful when connecting many object to the same callback).
    • new_value ticks The new value affected to the property.
ticks_gap number · 1 signal
The progressbar ticks gap.

Usage example

Usage:

    for _, gap in ipairs { 0, 2, 4, 6 } do
        wibox.widget {
            value        = 0.33,
            border_width = 2,
            ticks        = true,
            ticks_gap    = gap,
            widget       = wibox.widget.progressbar,
        }
    end

Click to display more

Emit signals:

  • property::ticks_gap When the ticks_gap value changes.
    • self wibox.widget.progressbar The object which changed (useful when connecting many object to the same callback).
    • new_value ticks_gap The new value affected to the property.
ticks_size number · 1 signal

The progressbar ticks size.

Usage example

for _, size in ipairs { 0, 2, 4, 6 } do
    wibox.widget {
        value        = 0.33,
        border_width = 2,
        ticks        = true,
        ticks_size   = size,
        widget       = wibox.widget.progressbar,
    }
end

It is also possible to mix this feature with the bar_shape property:

Usage example

for _, size in ipairs { 0, 2, 4, 6 } do
    -- Plane shapes.
    wibox.widget {
        value        = 1,
        border_width = 2,
        ticks        = true,
        ticks_size   = size,
        ticks_gap    = 3,
        paddings     = 2,
        bar_shape    = gears.shape.rounded_bar,
        widget       = wibox.widget.progressbar,
    }

    -- With a border for each shape.
    wibox.widget {
        value            = 1,
        border_width     = 2,
        ticks            = true,
        ticks_size       = size,
        ticks_gap        = 3,
        paddings         = 2,
        bar_shape        = gears.shape.rounded_bar,
        bor_border_width = 2,
        bar_border_color = beautiful.border_color,
        widget           = wibox.widget.progressbar,
    }

    -- With a gradient.
    wibox.widget {
        color = {
            type  = "linear",
            from  = { 0 , 0 },
            to    = { 65, 0 },
            stops = {
                { 0   , "#0000ff" },
                { 0.75, "#0000ff" },
                { 1   , "#ff0000" }
            }
        },
        paddings     = 2,
        value        = 1,
        border_width = 2,
        ticks        = true,
        ticks_size   = size,
        ticks_gap    = 3,
        bar_shape    = gears.shape.rounded_bar,
        widget       = wibox.widget.progressbar,
    }
end

Click to display more

Emit signals:

  • property::ticks_size When the ticks_size value changes.
    • self wibox.widget.progressbar The object which changed (useful when connecting many object to the same callback).
    • new_value ticks_size The new value affected to the property.
max_value number · 1 signal
The maximum value the progressbar should handle.

By default, the value is 1. So the content of value is a percentage.

Usage example

See also:

Usage:

    for _, value in ipairs { 0, 10, 42, 999 } do
        wibox.widget {
            value     = value,
            max_value = 42,
            widget    = wibox.widget.progressbar,
        }
    end

Click to display more

Emit signals:

  • property::max_value When the max_value value changes.
    • self wibox.widget.progressbar The object which changed (useful when connecting many object to the same callback).
    • new_value max_value The new value affected to the property.
margins (table or number or nil) · 1 signal · 1 theme variable
The progressbar margins.

The margins are around the progressbar. If you want to add space between the bar and the border, use paddings.

Usage example

wibox.widget {
    {
        margins = {
            top    = 4,
            bottom = 2,
            right  = 10,
            left   = 5
        },
        value        = 0.33,
        border_width = 2,
        border_color = "#00ff00",
        background   = "#0000ff",
        widget       = wibox.widget.progressbar,
    },
    forced_width = 75, --DOC_hIDE
    bg     = "#ff0000",
    widget = wibox.container.background
}

Note that if the clip is disabled, this allows the background to be smaller than the bar.

It is also possible to specify a single number instead of a border for each direction;

Usage example

Type constraints:

  • margins A table for each side or a number
    • top number (default 0)
    • bottom number (default 0)
    • left number (default 0)
    • right number (default 0)

See also:

Usage:

    for _, margin in ipairs { 0, 2, 4, 6 } do
        wibox.widget {
            value   = 0.33,
            margins = margin,
            widget  = wibox.widget.progressbar,
        }
    end

Click to display more

Emit signals:

  • property::margins When the margins value changes.

Consumed theme variables:

Theme variable Usage
beautiful.progressbar_marginsFallback when margins isn't set.
paddings (table or number or nil) · 1 signal · 1 theme variable
The progressbar padding.

This is the space between the inner bar and the progressbar outer border.

Note that if the clip is disabled, this allows the bar to be taller than the background.

Usage example

wibox.widget {
    paddings = {
        top    = 4,
        bottom = 2,
        right  = 10,
        left   = 5
    },
    value            = 1,
    border_width     = 2,
    border_color     = "#00ff00",
    bar_border_wisth = 2,
    bar_border_color = "#ffff00",
    bor_color        = "#ff00ff",
    background       = "#0000ff",
    widget           = wibox.widget.progressbar,
}

The paddings can also be a single numeric value:

Usage example

Type constraints:

  • padding A table for each side or a number
    • top number (default 0)
    • bottom number (default 0)
    • left number (default 0)
    • right number (default 0)

See also:

Usage:

    for _, padding in ipairs { 0, 2, 4, 6 } do
        wibox.widget {
            value   = 0.33,
            paddings = padding,
            widget  = wibox.widget.progressbar,
        }
    end

Click to display more

Emit signals:

  • property::paddings When the paddings value changes.

Consumed theme variables:

Theme variable Usage
beautiful.progressbar_paddingsFallback when paddings isn't set.
value number · 1 signal
Set the progressbar value.

By default, unless max_value is set, it is number between zero and one.

Usage example

Type constraints:

  • value number The progress bar value.

See also:

Usage:

    for _, value in ipairs { 0, 0.2, 0.5, 1 } do
        wibox.widget {
            value  = value,
            widget = wibox.widget.progressbar,
        }
    end

Click to display more

Emit signals:

  • property::value When the value value changes.
    • self wibox.widget.progressbar The object which changed (useful when connecting many object to the same callback).
    • new_value value The new value affected to the property.
children table · Inherited from wibox.widget.base
Get or set the children elements.

Type constraints:

  • children table The children.
all_children table · Inherited from wibox.widget.base
Get all direct and indirect children widgets. This will scan all containers recursively to find widgets Warning: This method it prone to stack overflow if there is a loop in the widgets hierarchy. A hierarchy loop is when a widget, or any of its children, contain (directly or indirectly) itself.

Type constraints:

  • children table The children.
forced_height number or nil · Inherited from wibox.widget.base
Force a widget height.

Type constraints:

  • height number or nil The height (nil for automatic)
forced_width number or nil · Inherited from wibox.widget.base
Force a widget width.

Type constraints:

  • width number or nil The width (nil for automatic)
opacity number · Inherited from wibox.widget.base
The widget opacity (transparency).

Type constraints:

  • opacity number The opacity (between 0 and 1) (default 1)
visible boolean · Inherited from wibox.widget.base
The widget visibility.
buttons table · Inherited from wibox.widget.base
The widget buttons.

The table contains a list of awful.button objects.

See also:

Theme variables

beautiful.progressbar_bg color
The progressbar background color.
beautiful.progressbar_fg color
The progressbar foreground color.
beautiful.progressbar_shape gears.shape
The progressbar shape.

See also:

beautiful.progressbar_border_color color
The progressbar border color.
beautiful.progressbar_border_width number
The progressbar outer border width.
beautiful.progressbar_bar_shape gears.shape
The progressbar inner shape.

See also:

beautiful.progressbar_bar_border_width number
The progressbar bar border width.
beautiful.progressbar_bar_border_color color
The progressbar bar border color.
beautiful.progressbar_margins (table or number or nil)
The progressbar margins.

Note that if the clip is disabled, this allows the background to be smaller than the bar.

Type constraints:

  • margins A table for each side or a number
    • top number (default 0)
    • bottom number (default 0)
    • left number (default 0)
    • right number (default 0)

See also:

beautiful.progressbar_paddings (table or number or nil)
The progressbar padding.

Note that if the clip is disabled, this allows the bar to be taller than the background.

Type constraints:

  • padding A table for each side or a number
    • top number (default 0)
    • bottom number (default 0)
    • left number (default 0)
    • right number (default 0)

See also:

Deprecated functions

wibox.widget.progressbar.set_vertical [deprecated]
Set the progressbar to draw vertically.

This doesn't do anything anymore, use a wibox.container.rotate widget.

Parameters:

  • vertical boolean
wibox.widget.progressbar.set_height [deprecated]
Set the progressbar height.

This method is deprecated. Use a wibox.container.constraint widget or forced_height.

Parameters:

  • height number The height to set.
wibox.widget.progressbar.set_width [deprecated]
Set the progressbar width.

This method is deprecated. Use a wibox.container.constraint widget or forced_width.

Parameters:

  • width number The width to set.

Object methods

:add_button (button) · Inherited from wibox.widget.base
Add a new awful.button to this widget.

Parameters:

  • button awful.button The button to add.
:emit_signal_recursive (signal_name, ...) · Inherited from wibox.widget.base

Emit a signal and ensure all parent widgets in the hierarchies also forward the signal.

This is useful to track signals when there is a dynamic set of containers and layouts wrapping the widget.

Note that this function has some flaws:

  1. The signal is only forwarded once the widget tree has been built. This happens after all currently scheduled functions have been executed. Therefore, it will not start to work right away.
  2. In case the widget is present multiple times in a single widget tree, this function will also forward the signal multiple times (once per upward tree path).
  3. If the widget is removed from the widget tree, the signal is still forwarded for some time, similar to the first case.

Parameters:

  • signal_name string
  • ... Other arguments
:index (widget[, recursive[, ...]]) -> (number, widget, table) · Inherited from wibox.widget.base
Get the index of a widget.

Parameters:

  • widget widget The widget to look for.
  • recursive boolean Recursively check accross the sub-widgets hierarchy. (optional)
  • ... widget Additional widgets to add at the end of the sub-widgets hierarchy "path". (optional)

Returns:

  1. number The widget index.
  2. widget The parent widget.
  3. table The hierarchy path between "self" and "widget".
:connect_signal (name, func) · Inherited from gears.object

Connect to a signal.

Usage example output:

In slot [obj]   nil nil nil
In slot [obj]   foo bar 42

Parameters:

  • name string The name of the signal.
  • func function The callback to call when the signal is emitted.

Usage:

    local o = gears.object{}
    -- Function can be attached to signals
    local function slot(obj, a, b, c)
        print("In slot", obj, a, b, c)
    end
    o:connect_signal("my_signal", slot)
    -- Emitting can be done without arguments. In that case, the object will be
    -- implicitly added as an argument.
    o:emit_signal "my_signal"
    -- It is also possible to add as many random arguments are required.
    o:emit_signal("my_signal", "foo", "bar", 42)
    -- Finally, to allow the object to be garbage collected (the memory freed), it
    -- is necessary to disconnect the signal or use weak_connect_signal
    o:disconnect_signal("my_signal", slot)
    -- This time, the slot wont be called as it is no longer connected.
    o:emit_signal "my_signal"
:weak_connect_signal (name, func) · Inherited from gears.object
Connect to a signal weakly.

This allows the callback function to be garbage collected and automatically disconnects the signal when that happens. Warning: Only use this function if you really, really, really know what you are doing.

Parameters:

  • name string The name of the signal.
  • func function The callback to call when the signal is emitted.
:disconnect_signal (name, func) · Inherited from gears.object
Disonnect from a signal.

Parameters:

  • name string The name of the signal.
  • func function The callback that should be disconnected.
:emit_signal (name, ...) · Inherited from gears.object
Emit a signal.

Parameters:

  • name string The name of the signal
  • ... Extra arguments for the callback functions. Each connected function receives the object as first argument and then any extra arguments that are given to emit_signal()

Signals

widget::layout_changed · Inherited from wibox.widget.base
When the layout (size) change. This signal is emitted when the previous results of :layout() and :fit() are no longer valid. Unless this signal is emitted, :layout() and :fit() must return the same result when called with the same arguments.

See also:

widget::redraw_needed · Inherited from wibox.widget.base
When the widget content changed. This signal is emitted when the content of the widget changes. The widget will be redrawn, it is not re-layouted. Put differently, it is assumed that :layout() and :fit() would still return the same results as before.

See also:

button::press · Inherited from wibox.widget.base
When a mouse button is pressed over the widget.

Arguments:

  • self table The current object instance itself.
  • lx number The horizontal position relative to the (0,0) position in the widget.
  • ly number The vertical position relative to the (0,0) position in the widget.
  • button number The button number.
  • mods table The modifiers (mod4, mod1 (alt), Control, Shift)
  • find_widgets_result The entry from the result of wibox.drawable:find_widgets for the position that the mouse hit.
    • drawable wibox.drawable The drawable containing the widget.
    • widget widget The widget being displayed.
    • hierarchy wibox.hierarchy The hierarchy managing the widget's geometry.
    • x number An approximation of the X position that the widget is visible at on the surface.
    • y number An approximation of the Y position that the widget is visible at on the surface.
    • width number An approximation of the width that the widget is visible at on the surface.
    • height number An approximation of the height that the widget is visible at on the surface.
    • widget_width number The exact width of the widget in its local coordinate system.
    • widget_height number The exact height of the widget in its local coordinate system.

See also:

button::release · Inherited from wibox.widget.base
When a mouse button is released over the widget.

Arguments:

  • self table The current object instance itself.
  • lx number The horizontal position relative to the (0,0) position in the widget.
  • ly number The vertical position relative to the (0,0) position in the widget.
  • button number The button number.
  • mods table The modifiers (mod4, mod1 (alt), Control, Shift)
  • find_widgets_result The entry from the result of wibox.drawable:find_widgets for the position that the mouse hit.
    • drawable wibox.drawable The drawable containing the widget.
    • widget widget The widget being displayed.
    • hierarchy wibox.hierarchy The hierarchy managing the widget's geometry.
    • x number An approximation of the X position that the widget is visible at on the surface.
    • y number An approximation of the Y position that the widget is visible at on the surface.
    • width number An approximation of the width that the widget is visible at on the surface.
    • height number An approximation of the height that the widget is visible at on the surface.
    • widget_width number The exact width of the widget in its local coordinate system.
    • widget_height number The exact height of the widget in its local coordinate system.

See also:

mouse::enter · Inherited from wibox.widget.base
When the mouse enter a widget.

Arguments:

  • self table The current object instance itself.
  • find_widgets_result The entry from the result of wibox.drawable:find_widgets for the position that the mouse hit.
    • drawable wibox.drawable The drawable containing the widget.
    • widget widget The widget being displayed.
    • hierarchy wibox.hierarchy The hierarchy managing the widget's geometry.
    • x number An approximation of the X position that the widget is visible at on the surface.
    • y number An approximation of the Y position that the widget is visible at on the surface.
    • width number An approximation of the width that the widget is visible at on the surface.
    • height number An approximation of the height that the widget is visible at on the surface.
    • widget_width number The exact width of the widget in its local coordinate system.
    • widget_height number The exact height of the widget in its local coordinate system.

See also:

mouse::leave · Inherited from wibox.widget.base
When the mouse leave a widget.

Arguments:

  • self table The current object instance itself.
  • find_widgets_result The entry from the result of wibox.drawable:find_widgets for the position that the mouse hit.
    • drawable wibox.drawable The drawable containing the widget.
    • widget widget The widget being displayed.
    • hierarchy wibox.hierarchy The hierarchy managing the widget's geometry.
    • x number An approximation of the X position that the widget is visible at on the surface.
    • y number An approximation of the Y position that the widget is visible at on the surface.
    • width number An approximation of the width that the widget is visible at on the surface.
    • height number An approximation of the height that the widget is visible at on the surface.
    • widget_width number The exact width of the widget in its local coordinate system.
    • widget_height number The exact height of the widget in its local coordinate system.

See also:

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