Module: awful.wibar

The main AwesomeWM "bar" module.

This module allows you to easily create wibox and attach them to the edge of a screen.

Usage example

local wb = awful.wibar { position = "top" }
wb:setup {
    layout = wibox.layout.align.horizontal,
    {
        mytaglist,
        layout = wibox.layout.fixed.horizontal,
    },
    mytasklist,
    {
        layout = wibox.layout.fixed.horizontal,
        mykeyboardlayout,
        mytextclock,
    },
}

You can even have vertical bars too.

Usage example

local wb = awful.wibar { position = "left" }
wb:setup {
    layout = wibox.layout.align.vertical,
    {
        -- Rotate the widgets with the container
        {
            mytaglist,
            direction = 'west',
            widget = wibox.container.rotate
        },
        layout = wibox.layout.fixed.vertical,
    },
    mytasklist,
    {
        layout = wibox.layout.fixed.vertical,
        {
            -- Rotate the widgets with the container
            {
                mykeyboardlayout,
                mytextclock,
                layout = wibox.layout.fixed.horizontal
            },
            direction = 'west',
            widget = wibox.container.rotate
        }
    },
}

Class Hierarchy

Info:

  • Copyright: 2016 Emmanuel Lepage Vallee
  • Originally authored by: Emmanuel Lepage Vallee <elv1313@gmail.com>
    (Full contributors list available on our github project)

Constructors

awful.wibar {[args]} Create a new wibox and attach it to a screen edge.

Object properties

stretch boolean If the wibar needs to be stretched to fill the screen.
align string How to align non-stretched wibars.
margins number or table Margins on each side of the wibar.
restrict_workarea boolean Allow or deny the tiled clients to cover the wibar.
position string The wibox position.
border_width integer Border width. Inherited from wibox
border_color string Border color. Inherited from wibox
ontop boolean On top of other windows. Inherited from wibox
cursor string The mouse cursor. Inherited from wibox
visible boolean Visibility. Inherited from wibox
opacity number The opacity of the wibox, between 0 and 1. Inherited from wibox
type string The window type (desktop, normal, dock, ...). Inherited from wibox
x integer The x coordinates. Inherited from wibox
y integer The y coordinates. Inherited from wibox
width width The width of the wibox. Inherited from wibox
height height The height of the wibox. Inherited from wibox
screen screen The wibox screen. Inherited from wibox
drawable drawable The wibox's drawable. Inherited from wibox
widget widget The widget that the wibox displays. Inherited from wibox
window string The X window id. Inherited from wibox
shape_bounding N/A The wibox's bounding shape as a (native) cairo surface. Inherited from wibox
shape_clip N/A The wibox's clip shape as a (native) cairo surface. Inherited from wibox
shape_input N/A The wibox's input shape as a (native) cairo surface. Inherited from wibox
shape gears.shape The wibar's shape. Inherited from wibox
input_passthrough boolean Forward the inputs to the client below the wibox. Inherited from wibox
buttons buttons_table Get or set mouse buttons bindings to a wibox. Inherited from wibox
bg c The background of the wibox. Inherited from wibox
bgimage gears.suface or string or function The background image of the drawable. Inherited from wibox
fg color The foreground (text) of the wibox. Inherited from wibox
preferred_positions table or string Set the preferred popup position relative to its parent. Inherited from awful.popup
preferred_anchors table or string Set the preferred popup anchors relative to the parent. Inherited from awful.popup
current_position string The current position relative to the parent object. Inherited from awful.popup
current_anchor string Get the current anchor relative to the parent object. Inherited from awful.popup
hide_on_right_click boolean Hide the popup when right clicked. Inherited from awful.popup
minimum_width number The popup minimum width. Inherited from awful.popup
minimum_height number The popup minimum height. Inherited from awful.popup
maximum_width number The popup maximum width. Inherited from awful.popup
maximum_height number The popup maximum height. Inherited from awful.popup
offset table or number The distance between the popup and its parent (if any). Inherited from awful.popup
placement function or string or boolean Set the placement function. Inherited from awful.popup

Object methods

:remove () Remove a wibar.
:geometry (A) -> () Get or set wibox geometry. Inherited from wibox
:struts (strut) -> () Get or set wibox struts. Inherited from wibox
:setup {[args]} Set a declarative widget hierarchy description. Inherited from wibox
:find_widgets (x, y) -> table Find a widget by a point. Inherited from wibox
:emit_signal (name, ...) Emit a signal. Inherited from gears.object
:connect_signal (name, func) Connect to a signal. Inherited from gears.object
:weak_connect_signal (name, func) Connect to a signal weakly. Inherited from gears.object
:move_next_to ([obj=mouse]) -> table Move the wibox to a position relative to geo. Inherited from awful.popup
:bind_to_widget (widget[, button=1]) Bind the popup to a widget button press. Inherited from awful.popup
:unbind_to_widget (widget) Unbind the popup from a widget button. Inherited from awful.popup
:to_widget () -> widget Create a widget that reflects the current state of this wibox. Inherited from wibox
:save_to_svg (path[, context=nil]) Save a screenshot of the wibox to path. Inherited from wibox
:draw (wibox) Redraw a wibox. Inherited from wibox

Theme variables

beautiful.wibar_stretch boolean If the wibar needs to be stretched to fill the screen.
beautiful.wibar_favor_vertical boolean If there is both vertical and horizontal wibar, give more space to vertical ones.
beautiful.wibar_border_width integer The wibar border width.
beautiful.wibar_border_color string The wibar border color.
beautiful.wibar_ontop boolean If the wibar is to be on top of other windows.
beautiful.wibar_cursor string The wibar's mouse cursor.
beautiful.wibar_opacity number The wibar opacity, between 0 and 1.
beautiful.wibar_type string The window type (desktop, normal, dock, …).
beautiful.wibar_width integer The wibar's width.
beautiful.wibar_height integer The wibar's height.
beautiful.wibar_bg color The wibar's background color.
beautiful.wibar_bgimage surface The wibar's background image.
beautiful.wibar_fg color The wibar's foreground (text) color.
beautiful.wibar_shape gears.shape The wibar's shape.
beautiful.wibar_margins number or table The wibar's margins.
beautiful.wibar_align string The wibar's alignments.
beautiful.bg_normal color The default background color. Inherited from wibox
beautiful.fg_normal color The default foreground (text) color. Inherited from wibox

Deprecated functions

awful.wibar.attach [deprecated] Attach a wibox to a screen.
awful.wibar.align [deprecated] Align a wibox.
awful.wibox.stretch [deprecated] Stretch a wibox so it takes all screen width or height.


Constructors

awful.wibar {[args]}
Create a new wibox and attach it to a screen edge. You can add also position key with value top, bottom, left or right. You can also use width or height in % and set align to center, right or left. You can also set the screen key with a screen number to attach the wibox. If not specified, the primary screen is assumed.

Parameters:

  • args
    • position string The position.
    • stretch string If the wibar need to be stretched to fill the screen.
    • restrict_workarea boolean Allow or deny the tiled clients to cover the wibar.
    • align string How to align non-stretched wibars.
    • margins table or number The wibar margins.
    • border_width integer Border width.
    • border_color string Border color.
    • ontop boolean On top of other windows. (default false)
    • cursor string The mouse cursor.
    • visible boolean Visibility.
    • opacity number The opacity, between 0 and 1. (default 1)
    • type string The window type (desktop, normal, dock, …).
    • x integer The x coordinates.
    • y integer The y coordinates.
    • width integer The width.
    • height integer The height.
    • screen screen The wibox screen.
    • widget wibox.widget The widget that the wibox displays.
    • shape_bounding The wibox’s bounding shape as a (native) cairo surface.
    • shape_clip The wibox’s clip shape as a (native) cairo surface.
    • shape_input The wibox’s input shape as a (native) cairo surface.
    • bg color The background.
    • bgimage surface The background image of the drawable.
    • fg color The foreground (text) color.
    • shape gears.shape The shape.
    • input_passthrough boolean If the inputs are forward to the element below. (default false)

Returns:

    The new wibar

See also:

Object properties

stretch boolean · 1 signal · 1 theme variable
If the wibar needs to be stretched to fill the screen.

Usage example

See also:

Usage:

    awful.wibar {
        position = "top",
        screen   = screen[1],
        stretch  = true,
        width    = 196,
        widget   = {
            text   = "stretched",
            align  = "center",
            widget = wibox.widget.textbox
        },
    }
    
    awful.wibar {
        position = "top",
        screen   = screen[2],
        stretch  = false,
        width    = 196,
        widget   = {
            text   = "not stretched",
            align  = "center",
            widget = wibox.widget.textbox
        },
    }

Click to display more

Emit signals:

  • property::stretch When the stretch value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
    • new_value stretch The new value affected to the property.

Consumed theme variables:

Theme variable Usage
beautiful.wibar_stretchFallback when stretch isn't set.
align string · 1 signal · 1 theme variable
How to align non-stretched wibars.

Values are:

  • "top"
  • "bottom"
  • "left"
  • "right"
  • "centered"

Usage example

See also:

Usage:

    for s, align in ipairs { "left", "centered", "right" } do
        awful.wibar {
            position = "top",
            screen   = screen[s],
            stretch  = false,
            width    = 196,
            align    = align,
            widget   = {
                text   = align,
                align  = "center",
                widget = wibox.widget.textbox
            },
        }
    end
    
    for s, align in ipairs { "top", "centered", "bottom" } do
        awful.wibar {
            position = "left",
            screen   = screen[s+3],
            stretch  = false,
            height   = 128,
            align    = align,
            widget   = {
                {
                    text   = align,
                    align  = "center",
                    widget = wibox.widget.textbox
                },
                direction = "east",
                widget    = wibox.container.rotate
            },
        }
    end

Click to display more

Emit signals:

  • property::align When the align value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
    • new_value align The new value affected to the property.

Consumed theme variables:

Theme variable Usage
beautiful.wibar_alignFallback when align isn't set.
margins number or table · 1 signal · 1 theme variable
Margins on each side of the wibar.

It can either be a table with top, bottom, left and right properties, or a single number that applies to all four sides.

Usage example

Usage:

    awful.wibar {
        position = "top",
        screen   = screen[1],
        stretch  = false,
        width    = 196,
        margins  = 24,
        widget   = {
            align  = "center",
            text   = "unform margins",
            widget = wibox.widget.textbox
        }
    }
    
    awful.wibar {
        position = "top",
        screen   = screen[2],
        stretch  = false,
        width    = 196,
        margins = {
            top    = 12,
            bottom = 5
        },
        widget   = {
            align  = "center",
            text   = "non unform margins",
            widget = wibox.widget.textbox
        }
    }

Click to display more

Emit signals:

  • property::margins When the margins value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
    • new_value margins The new value affected to the property.

Consumed theme variables:

Theme variable Usage
beautiful.wibar_marginsFallback when margins isn't set.
restrict_workarea boolean · 1 signal
Allow or deny the tiled clients to cover the wibar.

In the example below, we can see that the first screen workarea shrunk by the height of the wibar while the second screen is unchanged.

Usage example

See also:

Usage:

    local screen1_wibar = awful.wibar {
        position          = "top",
        restrict_workarea = true,
        height            = 24,
        screen            = screen[1],
    }
    
    local screen2_wibar = awful.wibar {
        position          = "top",
        restrict_workarea = false,
        height            = 24,
        screen            = screen[2],
    }

Click to display more

Emit signals:

  • property::restrict_workarea When the restrict_workarea value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
    • new_value restrict_workarea The new value affected to the property.
position string · 1 signal

The wibox position.

The valid values are:

  • left
  • right
  • top
  • bottom

Usage example

local colors = {
    top    = "#ffff00",
    bottom = "#ff00ff",
    left   = "#00ffff",
    right  = "#ffcc00"
}

for _, position in ipairs { "top", "bottom", "left", "right" } do
    awful.wibar {
        position = position,
        bg       = colors[position],
        widget   = {
            {
                text   = position,
                align  = "center",
                widget = wibox.widget.textbox
            },
            direction = (position == "left" or position == "right") and
                "east" or "north",
            widget    = wibox.container.rotate
        },
    }
end

Type constraints:

  • position string Either "left", right", "top" or "bottom"

Click to display more

Emit signals:

  • property::position When the position value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
    • new_value position The new value affected to the property.
border_width integer · Inherited from wibox · 1 signal
Border width.
Click to display more

Emit signals:

  • property::border_width When the border_width value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
border_color string · Inherited from wibox · 1 signal

Border color.

Please note that this property only support string based 24 bit or 32 bit colors:

Red Blue
 _|  _|
#FF00FF
   T‾
 Green


Red Blue
 _|  _|
#FF00FF00
   T‾  ‾T
Green   Alpha

Click to display more

Emit signals:

  • property::border_color When the border_color value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
ontop boolean · Inherited from wibox · 1 signal
On top of other windows.
Click to display more

Emit signals:

  • property::ontop When the ontop value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
cursor string · Inherited from wibox · 1 signal
The mouse cursor.

See also:


Click to display more

Emit signals:

  • property::cursor When the cursor value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
visible boolean · Inherited from wibox · 1 signal
Visibility.
Click to display more

Emit signals:

  • property::visible When the visible value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
opacity number · Inherited from wibox · 1 signal
The opacity of the wibox, between 0 and 1.

Type constraints:

  • opacity number (between 0 and 1)

Click to display more

Emit signals:

  • property::opacity When the opacity value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
type string · Inherited from wibox · 1 signal
The window type (desktop, normal, dock, ...).

See also:


Click to display more

Emit signals:

  • property::type When the type value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
x integer · Inherited from wibox · 1 signal
The x coordinates.
Click to display more

Emit signals:

  • property::x When the x value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
y integer · Inherited from wibox · 1 signal
The y coordinates.
Click to display more

Emit signals:

  • property::y When the y value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
width width · Inherited from wibox · 1 signal
The width of the wibox.
Click to display more

Emit signals:

  • property::width When the width value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
height height · Inherited from wibox · 1 signal
The height of the wibox.
Click to display more

Emit signals:

  • property::height When the height value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
screen screen · Inherited from wibox · 1 signal
The wibox screen.
Click to display more

Emit signals:

  • property::screen When the screen value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
    • new_value screen The new value affected to the property.
drawable drawable · Inherited from wibox · 1 signal
The wibox's drawable.
Click to display more

Emit signals:

  • property::drawable When the drawable value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
widget widget · Inherited from wibox · 1 signal
The widget that the wibox displays.
Click to display more

Emit signals:

  • property::widget When the widget value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
    • new_value widget The new value affected to the property.
window string · Inherited from wibox · 1 signal
The X window id.

See also:


Click to display more

Emit signals:

  • property::window When the window value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
shape_bounding N/A · Inherited from wibox · 1 signal
The wibox's bounding shape as a (native) cairo surface.

If you want to set a shape, let say some rounded corners, use the shape property rather than this. If you want something very complex, for example, holes, then use this.

See also:


Click to display more

Emit signals:

  • property::shape_bounding When the shape_bounding value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
shape_clip N/A · Inherited from wibox · 1 signal
The wibox's clip shape as a (native) cairo surface.

The clip shape is the shape of the window content rather than the outer window shape.

See also:


Click to display more

Emit signals:

  • property::shape_clip When the shape_clip value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
shape_input N/A · Inherited from wibox · 1 signal
The wibox's input shape as a (native) cairo surface.

The input shape allows to disable clicks and mouse events on part of the window. This is how input_passthrough is implemented.

See also:


Click to display more

Emit signals:

  • property::shape_input When the shape_input value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
shape gears.shape · Inherited from wibox · 1 signal
The wibar's shape.

See also:


Click to display more

Emit signals:

  • property::shape When the shape value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
    • new_value shape The new value affected to the property.
input_passthrough boolean · Inherited from wibox · 1 signal
Forward the inputs to the client below the wibox.

This replace the shape_input mask with an empty area. All mouse and keyboard events are sent to the object (such as a client) positioned below this wibox. When used alongside compositing, it allows, for example, to have a subtle transparent wibox on top a fullscreen client to display important data such as a low battery warning.

See also:


Click to display more

Emit signals:

  • property::input_passthrough When the input_passthrough value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
    • new_value boolean The new value affected to the property.
buttons buttons_table · Inherited from wibox · 1 signal
Get or set mouse buttons bindings to a wibox.

Type constraints:

  • buttons_table A table of buttons objects, or nothing.

Click to display more

Emit signals:

  • property::buttons When the buttons value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
bg c · Inherited from wibox · 1 signal · 1 theme variable
The background of the wibox.

The background color can be transparent. If there is a compositing manager such as compton, then it will be real transparency and may include blur (provided by the compositor). When there is no compositor, it will take a picture of the wallpaper and blend it.

Type constraints:

  • The c background to use. This must either be a cairo pattern object, nil or a string that gears.color() understands.

See also:


Click to display more

Emit signals:

  • property::bg When the bg value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
    • new_value The The new value affected to the property.

Consumed theme variables:

Theme variable Usage
beautiful.bg_normalThe default (fallback) bg color.
bgimage gears.suface or string or function · Inherited from wibox · 1 signal
The background image of the drawable.

If image is a function, it will be called with (context, cr, width, height) as arguments. Any other arguments passed to this method will be appended.

Type constraints:

  • image gears.suface, string or function A background image or a function.

See also:


Click to display more

Emit signals:

  • property::bgimage When the bgimage value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
    • new_value image The new value affected to the property.
fg color · Inherited from wibox · 1 signal · 1 theme variable
The foreground (text) of the wibox.

Type constraints:

  • c color The foreground to use. This must either be a cairo pattern object, nil or a string that gears.color() understands.
  • color

See also:


Click to display more

Emit signals:

  • property::fg When the fg value changes.
    • self awful.wibar The object which changed (useful when connecting many object to the same callback).
    • new_value c The new value affected to the property.

Consumed theme variables:

Theme variable Usage
beautiful.fg_normalThe default (fallback) fg color.
preferred_positions table or string · Inherited from awful.popup · 1 signal

Set the preferred popup position relative to its parent.

This allows, for example, to have a submenu that goes on the right of the parent menu. If there is no space on the right, it tries on the left and so on.

Valid directions are:

  • left
  • right
  • top
  • bottom

The basic use case for this method is to give it a parent wibox:

Usage example

for _, v in ipairs {"left", "right", "bottom", "top"} do
    local p2 = awful.popup {
        widget = wibox.widget {
            text   = "On the "..v,
            widget = wibox.widget.textbox
        },
        border_color        = "#777777",
        border_width        = 2,
        preferred_positions = v,
        ontop               = true,
    }
    p2:move_next_to(p)
end

As demonstrated by this second example, it is also possible to use a widget as a parent object:

Usage example

for _, v in ipairs {"left", "right"} do
    local p2 = awful.popup {
        widget = wibox.widget {
            text = "On the "..v,
            forced_height = 100,
            widget = wibox.widget.textbox
        },
        border_color  = "#0000ff",
        preferred_positions = v,
        border_width  = 2,
    }
    p2:move_next_to(textboxinstance, v)
end

Type constraints:

  • preferred_positions table or string A position name or an ordered table of positions

See also:


Click to display more

Emit signals:

  • property::preferred_positions When the preferred_positions value changes.
    • self awful.popup The object which changed (useful when connecting many object to the same callback).
    • new_value preferred_positions The new value affected to the property.
preferred_anchors table or string · Inherited from awful.popup · 1 signal

Set the preferred popup anchors relative to the parent.

The possible values are:

  • front
  • middle
  • back

For details information, see the awful.placement.next_to documentation.

In this example, it is possible to see the effect of having a fallback preferred anchors when the popup would otherwise not fit:

Usage example

 local p2 = awful.popup {
     widget = wibox.widget {
         text   = "A popup",
         forced_height = 100,
         widget = wibox.widget.textbox
     },
     border_color        = "#777777",
     border_width        = 2,
     preferred_positions = "right",
     preferred_anchors   = {"front", "back"},
 }
 local p4 = awful.popup {
     widget = wibox.widget {
         text   = "A popup2",
         forced_height = 100,
         widget = wibox.widget.textbox
     },
     border_color        = "#777777",
     border_width        = 2,
     preferred_positions = "right",
     preferred_anchors   = {"front", "back"},
 }

Type constraints:

  • preferred_anchors table or string Either a single anchor name or a table ordered by priority.

See also:


Click to display more

Emit signals:

  • property::preferred_anchors When the preferred_anchors value changes.
    • self awful.popup The object which changed (useful when connecting many object to the same callback).
    • new_value preferred_anchors The new value affected to the property.
current_position string · Inherited from awful.popup
The current position relative to the parent object.

If there is a parent object (widget, wibox, wibar, client or the mouse), then this property returns the current position. This is determined using preferred_positions. It is usually the preferred position, but when there isn't enough space, it can also be one of the fallback.

Type constraints:

  • current_position string Either "left", "right", "top" or "bottom"
current_anchor string · Inherited from awful.popup
Get the current anchor relative to the parent object.

If there is a parent object (widget, wibox, wibar, client or the mouse), then this property returns the current anchor. The anchor is the "side" of the parent object on which the popup is based on. It will "grow" in the opposite direction from the anchor.

Type constraints:

  • current_anchor string Either "front", "middle", "back"
hide_on_right_click boolean · Inherited from awful.popup · 1 signal
Hide the popup when right clicked.
Click to display more

Emit signals:

  • property::hide_on_right_click When the hide_on_right_click value changes.
    • self awful.popup The object which changed (useful when connecting many object to the same callback).
    • new_value hide_on_right_click The new value affected to the property.
minimum_width number · Inherited from awful.popup · 1 signal
The popup minimum width.

Type constraints:

  • minimum_width number The minimum width. (default 1)

Click to display more

Emit signals:

  • property::minimum_width When the minimum_width value changes.
    • self awful.popup The object which changed (useful when connecting many object to the same callback).
    • new_value minimum_width The new value affected to the property.
minimum_height number · Inherited from awful.popup · 1 signal
The popup minimum height.

Type constraints:

  • minimum_height number The minimum height. (default 1)

Click to display more

Emit signals:

  • property::minimum_height When the minimum_height value changes.
    • self awful.popup The object which changed (useful when connecting many object to the same callback).
    • new_value minimum_height The new value affected to the property.
maximum_width number · Inherited from awful.popup · 1 signal
The popup maximum width.

Type constraints:

  • maximum_width number The maximum width. (default 1)

Click to display more

Emit signals:

  • property::maximum_width When the maximum_width value changes.
    • self awful.popup The object which changed (useful when connecting many object to the same callback).
    • new_value maximum_width The new value affected to the property.
maximum_height number · Inherited from awful.popup · 1 signal
The popup maximum height.

Type constraints:

  • maximum_height number The maximum height. (default 1)

Click to display more

Emit signals:

  • property::maximum_height When the maximum_height value changes.
    • self awful.popup The object which changed (useful when connecting many object to the same callback).
    • new_value maximum_height The new value affected to the property.
offset table or number · Inherited from awful.popup · 1 signal

The distance between the popup and its parent (if any).

Here is an example of 5 popups stacked one below the other with an y axis offset (spacing).

Usage example

local previous = nil
for i=1, 5 do
    local p2 = awful.popup {
        widget = wibox.widget {
            text   = "Hello world!  "..i.."  aaaa.",
            widget = wibox.widget.textbox
        },
        border_color        = beautiful.border_color,
        preferred_positions = "bottom",
        border_width        = 2,
        preferred_anchors   = "back",
        placement           = (not previous) and awful.placement.top or nil,
        offset = {
             y = 10,
        },
    }
    p2:move_next_to(previous)
    previous = p2
end

Type constraints:

  • offset An integer value or a {x=, y=} table.
    • x number The horizontal distance. (default offset)
    • y number The vertical distance. (default offset)

Click to display more

Emit signals:

  • property::offset When the offset value changes.
    • self awful.popup The object which changed (useful when connecting many object to the same callback).
    • new_value offset The new value affected to the property.
placement function or string or boolean · Inherited from awful.popup · 1 signal
Set the placement function.

Type constraints:

  • The function, string or boolean placement function or name (or false to disable placement) (default next_to)
  • function

See also:


Click to display more

Emit signals:

  • property::placement When the placement value changes.
    • self awful.popup The object which changed (useful when connecting many object to the same callback).
    • new_value The The new value affected to the property.

Object methods

:remove ()
Remove a wibar.
:geometry (A) -> () · Inherited from wibox · 1 signal
Get or set wibox geometry. That's the same as accessing or setting the x, y, width or height properties of a wibox.

Parameters:

  • A table with coordinates to modify.

Returns:

    A table with wibox coordinates and geometry.

Click to display more

Emit signals:

  • property::geometry When the geometry change.
    • geo table The geometry table.
:struts (strut) -> () · Inherited from wibox · 1 signal
Get or set wibox struts.

Struts are the area which should be reserved on each side of the screen for this wibox. This is used to make bars and docked displays. Note that awful.wibar implements all the required boilerplate code to make bar. Only use this if you want special type of bars (like bars not fully attached to the side of the screen).

Parameters:

  • strut A table with new strut, or nothing

Returns:

    The wibox strut in a table.

See also:


Click to display more

Emit signals:

  • property::struts
:setup {[args]} · Inherited from wibox
Set a declarative widget hierarchy description. See The declarative layout system

Parameters:

  • args An array containing the widgets disposition
:find_widgets (x, y) -> table · Inherited from wibox
Find a widget by a point. The wibox must have drawn itself at least once for this to work.

Parameters:

  • x number X coordinate of the point
  • y number Y coordinate of the point

Returns:

    table A sorted table of widgets positions. The first element is the biggest container while the last is the topmost widget. The table contains x, y, width, height and widget.
:emit_signal (name, ...) · Inherited from gears.object
Emit a signal.

Parameters:

  • name string The name of the signal.
  • ... Extra arguments for the callback functions. Each connected function receives the object as first argument and then any extra arguments that are given to emit_signal().
:connect_signal (name, func) · Inherited from gears.object
Connect to a signal.

Parameters:

  • name string The name of the signal.
  • func function The callback to call when the signal is emitted.
:weak_connect_signal (name, func) · Inherited from gears.object
Connect to a signal weakly.

This allows the callback function to be garbage collected and automatically disconnects the signal when that happens.

Warning: Only use this function if you really, really, really know what you are doing.

Parameters:

  • name string The name of the signal.
  • func function The callback to call when the signal is emitted.
:move_next_to ([obj=mouse]) -> table · Inherited from awful.popup
Move the wibox to a position relative to geo. This will try to avoid overlapping the source wibox and auto-detect the right direction to avoid going off-screen.

Parameters:

  • obj An object such as a wibox, client or a table entry returned by wibox:find_widgets(). (default mouse)

Returns:

    table The new geometry

See also:

:bind_to_widget (widget[, button=1]) · Inherited from awful.popup
Bind the popup to a widget button press.

Parameters:

  • widget widget The widget
  • button number The button index (default 1)
:unbind_to_widget (widget) · Inherited from awful.popup
Unbind the popup from a widget button.

Parameters:

:to_widget () -> widget · Inherited from wibox
Create a widget that reflects the current state of this wibox.

Returns:

    widget A new widget.
:save_to_svg (path[, context=nil]) · Inherited from wibox
Save a screenshot of the wibox to path.

Parameters:

  • path string The path.
  • context table A widget context. (default nil)
:draw (wibox) · Inherited from wibox
Redraw a wibox. You should never have to call this explicitely because it is automatically called when needed.

Parameters:

  • wibox

Theme variables

beautiful.wibar_stretch boolean
If the wibar needs to be stretched to fill the screen.
beautiful.wibar_favor_vertical boolean
If there is both vertical and horizontal wibar, give more space to vertical ones.

By default, if multiple wibars risk overlapping, it will be resolved by giving more space to the horizontal one:

wibar position

If this variable is to to true, it will behave like:

Usage example

beautiful.wibar_border_width integer
The wibar border width.
beautiful.wibar_border_color string
The wibar border color.
beautiful.wibar_ontop boolean
If the wibar is to be on top of other windows.
beautiful.wibar_cursor string
The wibar's mouse cursor.
beautiful.wibar_opacity number
The wibar opacity, between 0 and 1.
beautiful.wibar_type string
The window type (desktop, normal, dock, …).
beautiful.wibar_width integer
The wibar's width.
beautiful.wibar_height integer
The wibar's height.
beautiful.wibar_bg color
The wibar's background color.
beautiful.wibar_bgimage surface
The wibar's background image.
beautiful.wibar_fg color
The wibar's foreground (text) color.
beautiful.wibar_shape gears.shape
The wibar's shape.
beautiful.wibar_margins number or table
The wibar's margins.
beautiful.wibar_align string
The wibar's alignments.
beautiful.bg_normal color · Inherited from wibox
The default background color.

The background color can be transparent. If there is a compositing manager such as compton, then it will be real transparency and may include blur (provided by the compositor). When there is no compositor, it will take a picture of the wallpaper and blend it.

See also:

beautiful.fg_normal color · Inherited from wibox
The default foreground (text) color.

See also:

Deprecated functions

awful.wibar.attach [deprecated]
Attach a wibox to a screen.

This function has been moved to the awful.placement module. Calling this no longer does anything.

Parameters:

  • wb The wibox to attach.
  • position The position of the wibox: top, bottom, left or right.
  • screen The screen to attach to

See also:

awful.wibar.align [deprecated]

Align a wibox.

Supported alignment are:

  • top_left
  • top_right
  • bottom_left
  • bottom_right
  • left
  • right
  • top
  • bottom
  • centered
  • center_vertical
  • center_horizontal

Parameters:

  • wb The wibox.
  • align The alignment
  • screen This argument is deprecated. It is not used. Use wb.screen directly.

See also:

awful.wibox.stretch [deprecated]
Stretch a wibox so it takes all screen width or height.

This function has been removed.

See also:

generated by LDoc 1.4.6 Last updated 2021-11-13 00:35:50